Day 8: Fixing Bugs and Adding a store.
Analogue Awakening » Devlog
Today's log is brief!
Bugs fixed include:
- Sound bugs - effects playing where they shouldn't have all been spoken to and are now willing to only play when they should.
- Money didn't decrease when you bought the trophy, also, infinite trophies are no longer in circulation - strictly one trophy per customer.
Two new graphical features have been added:
- BREAKING NEWS: News now exists! Currently only in the form of letting you know when the store is open (though admittedly it's open from day 1 at the moment!)
- Relating to this news, it didn't make sense for the trophies to be sold at a parts shop. The friendly owner at Timeless Treasures has taken on all trophy stock (but again, only one trophy per customer!) The parts shop, as a result, currently does not have any stock. The owner is hoping to have this rectified shortly.
I have many goals, but as the deadline grows closer, I fear I may not be able to achieve everything I wanted to in the space of the jam. As it stands, the game is playable and completable, with fewer bugs than when I first declared the game playable a few days ago, so I'm still counting this as a success, no matter what happens after this.
Excited to see where we're at by submission time!
Files
0.3.3.zip 12 MB
Aug 12, 2023
Analogue Awakening
Status | In development |
Author | Aaaahron |
More posts
- Day 9: Everything is Complete!Aug 13, 2023
- Day 8.5: Final Touch Ups, and the "Just in Case" ForkAug 13, 2023
- Day 7: Refactoring time...Aug 11, 2023
- Day 6: Get the Trophy!Aug 10, 2023
- Day 5: Fully Playable!Aug 09, 2023
- Day 4: Goals have been met!Aug 08, 2023
- Day 3: Slowing DownAug 07, 2023
- Day 2!Aug 07, 2023
- End of Day 1!Aug 05, 2023
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